Discovered Attack: Unmasking a Hidden Threat
A discovered attack happens when one piece moves out of the way and uncovers an attack by another piece standing behind it.
How a discovered attack works
Two pieces are involved. The back piece, a bishop, rook or queen, is aimed down a line at a target. The front piece blocks that line. When the front piece moves, the line opens and the back piece attacks without having moved at all.
The power comes from the front piece being free to do something useful on its own. It can capture, give check, or attack a second target. The opponent now faces two threats from one move, and usually can only answer one.
When the uncovered attack is on the king, it is a discovered check. This is the most dangerous version, because the check must be answered and the moving piece gets a free move: it can go almost anywhere, even to a square where it can be captured, as long as its own threat is big enough.
How to spot the setup
Look for your own lines first. Any time one of your pieces stands between your bishop, rook or queen and an enemy piece, you have a loaded gun. Ask what happens if the blocking piece moves with a threat of its own, ideally a check or a capture.
Defenders miss discovered attacks because nothing seems to be attacking the target. The queen on the other side of the board looks harmless while a piece of its own blocks the line. When your opponent has a bishop or rook aimed at your king or queen through one of their own pieces, treat that line as already open.
Common mistakes
The most common mistake is moving the front piece to a quiet square. The discovered threat is only half the tactic; the moving piece has to create a second problem, or the opponent just steps out of the way of the first one.
The other mistake is ignoring what the opponent can do with check. If the front piece moves and gives up its defensive duties, an enemy check can sometimes defuse everything. The discovered attacks you miss in your own games are the ones worth drilling.
How to spot it
- Find lines where your own piece blocks your bishop, rook or queen.
- Check what sits at the end of that line: king, queen, loose piece.
- Move the front piece with check or a capture if you can.
- Count both threats; make sure the opponent cannot meet them with one move.
- Watch for enemy pieces aimed at your king or queen through their own men.
Try one
Work it out from the diagram first, then play it on the board or open the solution.
Example 1
White to move and win the queen.
Show solution
18.Bxh7+ Nxh7 19.Qxc3
The bishop on d3 is the only piece between White's queen on h3 and Black's queen on c3. Bxh7+ moves it with check, which opens the third rank. Black must deal with the check (the king cannot take on h7 because the queen guards it), and after Nxh7, Qxc3 wins the queen for a bishop.
Position from a real game, via the Lichess puzzle database.